Quick Info
- Game Name: Defense of Nations
- Developer: The Goodship Friendship
- Release Date: Targeting Early 2024
- Price: Targeting $5-10 USD on full release
- Platform: Windows, Linux/Steam Deck confirmed; Mac OS planned
- Contact: contact@goodshipfriendship.com
Brief Concept
A base defense shooter in the vein of flash game classics like Defend Your Castle with satirical, choice-driven adventure and political sim elements woven into the loop.
The Setup
In a world that much resembles our own during the later years of the Cold War, the nations of the world find themselves forced into uneasy alliances as they're backed into a corner by an ever growing horde of mutant beasts and eldritch abominations.
Things could be worse, though. After a few decades of constant pressure, humanity did what humanity does best in the post-industrial-revolution: build a giant bureaucracy to beat the problem to death with scale. The most prominent of these is the joint, international Defense of Nations Treaty (DONT) Organization.
High on a sense of Duty, the player character has joined the Organization as a new combat officer. Unfortunately, the org has a LOT of desk work that needs to get done and a number of people seem to have lost the plot entirely. So, the front lines might be… just a tad… understaffed.
Good luck out there!
Gameplay Features
- Tactile Base Defense Action: The addictingly arcadey formula established in the flash era, now detailed and polished into the modern age. Smooth controls; responsive enemies; and the benefits of a full-fledged physics system.
- Performance Evaluation You Can Corrupt: Instead of receiving your letter ranking for a
mission (and thus, your future budget) by an unquestionable game master, argue with the characters
responsible directly.
Just try not to make them grumpy in the process. - Choice Driven Events and Surprises: A lot is going on in the DONT Organization, and the player can meddle between missions to gain bonuses, unlock secrets, enjoy short storylines… and maybe run into other kinds of trouble than just monsters.
- Leaderboards (for useless things): Playing a game is more fun when you can compare yourself to your peers for bragging points. The DONT Organization will measure lots of things so you can find that one gameplay niche you absolutely own.